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Graphics
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General Graphics
Discussion about graphics workflow within Unity.
- Discussions:
- 17,727
- Messages:
- 75,176
Latest: Virtual geometry in unity impheris, May 5, 2024 at 4:54 AM -
Universal Render Pipeline
Discussions around URP, formerly known as Lightweight Render Pipeline.
- Discussions:
- 5,530
- Messages:
- 24,706
Latest: ScriptableRenderFeature: RenderQueueRange property does not display in the inspector - why? tomekkie2, May 5, 2024 at 7:17 AM -
High Definition Render Pipeline
Discussion around High Definition Render Pipeline (HDRP)
- Discussions:
- 4,083
- Messages:
- 21,896
Latest: HDRP with iOS support alexandre-fiset, May 4, 2024 at 7:27 PM -
Shader Graph
Discuss and share the shaders you're building with Shader Graph! For more information on the tool: Go here.
- Discussions:
- 3,581
- Messages:
- 12,557
Latest: Dissolve shader not working fine on low poly models DasPeter, May 5, 2024 at 3:55 AM -
Latest: Is there any way to use per-vertex lighting, vertex colors, and decals in the same shader? niaarchangel, May 5, 2024 at 1:27 AM
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Global Illumination
Discuss GI workflows and concepts; lightmaps, lightprobes, realtime GI.
- Discussions:
- 3,573
- Messages:
- 22,256
Latest: Jagged shadow edges on Low Poly models using URP Baked Lighting vconquest, May 4, 2024 at 10:00 PM -
Image Effects
- Discussions:
- 1,086
- Messages:
- 5,573
Latest: Toggle single post processing effect on/of with toggle Hunter_Of_Jake_14_Hoj, May 1, 2024 at 10:20 AM -
Visual Effect Graph
- Discussions:
- 1,663
- Messages:
- 7,587
Latest: how do you avoid having ribbons jumping to another particle? laurentlavigne, May 5, 2024 at 5:57 AM